Bonestorm

Bonestorm Survivors privacy policy

The short version: the game keeps your progress on your phone and sends nothing to us. There are no accounts, no ads and no tracking in the current test build.

Effective 19 October 2026Applies to the test (beta) build, version 0.1

In short

  • Your game progress is saved in a file on your device. It is never uploaded.
  • The game has no user accounts and does not ask for your name, email, location, contacts, camera or microphone.
  • The test build contains no advertising, analytics, crash-reporting or payment SDKs, and the game's own code makes no network requests.
  • The in-game store and "watch an ad" buttons in the test build are placeholders. No real money is charged and no ads are shown.
  • If you sign up for the beta or email us, we use your details only to send your invite and answer you.

Who is responsible

The controller responsible for any personal data connected to Bonestorm Survivors is Slonge Games, the games label of slonge solutions (Benjamin Tobler), Switzerland. You can reach us at support@slonge.games.

We follow the Swiss Federal Act on Data Protection (nFADP / revDSG). Where the EU or UK General Data Protection Regulation (GDPR) applies to you, we follow it as well.

What stays on your phone

To play, the game stores the following on your device only, inside the app's private storage:

WhatWhy
Save file (game progress)Gold and gems, unlocked heroes, skins and worlds, hero levels and talents, quests, statistics such as best time and kills, settings, and the dates used for daily rewards. It also records which items you "bought" in the test store, so they stay unlocked.
Game log fileThe game engine writes a local log used for debugging (for example which upgrade you picked or that a run ended). It stays on the device and is not sent anywhere.
Device capabilitiesWhen the game starts it reads your phone's memory size, processor core count and graphics chip to pick a graphics quality level. This happens on the device and is not stored or sent.

We cannot see any of this. Deleting the app, or clearing its data in your phone's settings, permanently deletes your progress. Because nothing is stored on a server, we also cannot restore lost progress.

What we do not collect

The current test build does not collect, transmit or share:

  • your name, email address, phone number or any account details;
  • advertising identifiers (IDFA, Google Advertising ID) or other device identifiers;
  • location, contacts, photos, camera or microphone data;
  • analytics or usage events, crash reports or performance data from the game itself;
  • payment information.

The game is built with the Unity engine. Unity's own cloud services (Unity Analytics, Unity Ads, Unity IAP, Cloud Diagnostics and performance reporting) are switched off in this build. We do not use cookies or similar technologies in the game.

One engine-level exception may apply: depending on the engine's player settings, the Unity runtime can send a small set of anonymous technical information about the device's hardware (such as GPU model, OS version and memory size, with no personal identifiers) to Unity Technologies so they can improve engine support. Unity handles this under its own player privacy policy; we do not receive it.

TestFlight and Google Play

Test builds are distributed through Apple TestFlight and Google Play testing tracks. To send you an invite we need the email address of your Apple ID or Google account, which you give us yourself through the beta signup form or by email. Apple and Google process data about the installation (for example device model, OS version, crash logs and any feedback you submit through TestFlight) under their own privacy policies, and may share crash reports and feedback with us as the developer. We use that only to fix problems in the game.

See Apple's privacy policy and Google's privacy policy.

Beta signup form

When you sign up for the beta on our website, we collect:

  • your email address (the Apple ID or Google account you want the invite sent to);
  • your platform (iPhone or Android) and, if you enter it, your phone model;
  • technical context sent with the form: the page you signed up on, the referring page and campaign tags (UTM parameters) if present, and the country Cloudflare derives from your connection.

Purpose: to send you a TestFlight or Google Play testing invite and occasional beta updates for Bonestorm Survivors. The legal basis is your consent, given with the checkbox on the form. We do not use the data for advertising and never sell it.

Processors: the website is hosted by Cloudflare, which also runs Turnstile, a privacy-friendly check that the form is filled in by a person and not a bot. Resend delivers the confirmation email to you and the signup notification to us. The signup is then kept as an email in our mailbox; we do not keep a separate database.

Retention: until the beta ends or you ask us to remove you, and at most 12 months after the beta ends.

Withdrawing: reply to the confirmation email or write to support@slonge.games and we will delete your signup. To leave the test itself, you can also remove yourself in TestFlight or leave the Google Play testing program at any time.

When you write to us

If you email support@slonge.games (for help, a bug report or a beta invite), we receive your email address, your message and anything you attach, such as screenshots. We use it only to answer you and, for bug reports, to fix the game. The legal basis is our legitimate interest in answering requests and, for beta invites, taking the steps you asked for.

Mail to our domain is forwarded to our mailbox by our email provider. We keep correspondence for as long as needed to handle your request and delete it at the latest two years after the conversation ends, unless you ask us to delete it sooner. We never sell it or use it for marketing.

Children

Bonestorm Survivors contains cartoon fantasy violence and is not directed at children under 13. The game does not knowingly collect personal data from anyone, including children. If you believe a child has sent us personal data by email, contact us and we will delete it.

Your rights

Under the nFADP and, where it applies, the GDPR, you can ask us for access to the personal data we hold about you, have it corrected or deleted, restrict or object to its processing, and receive it in a portable format. In practice, the only personal data we may hold is the email correspondence you started.

To use these rights, write to support@slonge.games. You may also complain to a supervisory authority: in Switzerland the Federal Data Protection and Information Commissioner (FDPIC), or the data protection authority in your EU country of residence.

Before we add analytics, ads or purchases

The game has places prepared for analytics, rewarded ads and in-app purchases, but in this build they are local stand-ins that send nothing. Before any version that uses a real analytics, advertising, crash-reporting or payment service is released, we will update this policy to name each provider, the data it receives, why, and the legal basis, and we will ask for your consent in the game where the law requires it (for example Apple's App Tracking Transparency prompt, or a consent prompt in the EU, UK and Switzerland).

We will change the effective date at the top of this page whenever we update it. Material changes will also be announced in the release notes of the build that introduces them.

Contact

Slonge Games, a label of slonge solutions (Benjamin Tobler), Switzerland
slonge.ch · support@slonge.games

Looking for the website's privacy notice? It is on the studio privacy page.